7const uint NUM_RESULT_TYPES = 4;
9const resultT RESULT_None = 0, RESULT_White = 1, RESULT_Black = 2,
12const uint RESULT_SCORE[4] = {1, 2, 0, 1};
13const char RESULT_CHAR[4] = {
'*',
'1',
'0',
'='};
14const char RESULT_STR[4][4] = {
"*",
"1-0",
"0-1",
"=-="};
15const char RESULT_LONGSTR[4][8] = {
"*",
"1-0",
"0-1",
"1/2-1/2"};
16const resultT RESULT_OPPOSITE[4] = {
17 RESULT_None, RESULT_Black, RESULT_White, RESULT_Draw};
Constants and definitions of the chess board.